
Transform events on the game map using events on another map as a template.Restore unspawned saved events exactly as they were before unspawned, retains current event page and eventId.Saved events will re-appear when the player re-enters the map. Spawning an event onto a regionId will pick a random tile marked with regionId(s) specified to spawn the event on.Spawn an event from a spawn map onto the game map using x,y coordinates or regionId(s).Use as many spawn/template maps as you wish to hold your spawnable events.Tested up to 500,000+ spawns and unspawns with zero performance loss, this spawner should never encounter framerate drops if used properly. This greatly(completely if used properly) decreases performance loss over time due to event clutter.


This event spawner is unlike other publicly available spawners in that it will automatically recycle unspawned events before spawning a new event. Event Spawner which recycles unspawned events!
